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Monster Manual DnD 5.5e

Modron Pentadrone
LARGE CONSTRUCT

Mechanized Caretakers of Multiversal Law

Armor Class: 16

Initiative: +2 (12)

Hit Points: 32 (roll:[5d10+5])

Speed: 40 ft.

Challenge: 2 (XP 450; PB +2)
    MOD SAVE
STR 15 +2 +2
DEX 14 +2 +2
CON 12 +1 +1
    MOD SAVE
INT 10 +0 +0
WIS 10 +0 +0
CHA 13 +1 +1

Skills: Perception +4

Immunities: Charmed

Senses: Truesight 120 ft.; Passive Perception 14

Languages: Modron


Traits

Disintegration. lf the modron dies, it disintegrates into dust, leaving behind anything it was wearing or carrying.


Actions

Multiattack. The modron makes five Slam attacks or five Electrical Discharge attacks.   Slam. Melee Attack Roll: +4, reach 5 ft. Hit: 5 ( 1d6+2 ) Force damage.   Electrical Discharge. Ranged Attack Roll: +4, range 120 ft. Hit; 5 ( 1d6+2 ) Lightning damage.   Paralysis Gas (Recharge 5-6). Constitution Saving Throws: DC 11, each creature in a 3O-foot Cone.
Failure: the target has the Paralyzed condition and repeats the save at the end of each of its turns, ending the effect on itself on a success.
After 1 minute, it succeeds automatically.


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